![]() The game can be divided into two segments - the common route, taking around 10h and the character routes lasting for around 15h (not rush skipping). The male protagonist goes beyond your average dense harem king but the male sidekicks are absolutely zero dimensional and beyond salvation (as always with comedy). Though in the end still very likable with depth to their character. Even if that comparison is really weird, their personalities are like their bust size (which you clearly see up there on the store page) - distinct, yet really over the top. There is four of said heroines to choose from, which you do via 12 dialogue choices throughout the common route. The second half - the much more romance focused heroine routes - actually have some serious story/feel to them. It is a lighthearted RomCom with a fair mix between blunt anime/harem humor and actually funny moments, all in all not being too tiresome. The translation is solid - the usual typos here and there, though nothing overly notable.Ĭontent & RuntimeWhat can you expect from Wagamama High Spec? This can best be countered by setting the dialog animation speed to max, so it instantly fully appears. In fact, it lags whenever something (like dialogue on clicking/auto progress) is loaded, and even if it isn't faster scenes can have lagspikes. On the other side though, the game sadly only has a native 720p resolution which can become impactful in some close-up scenes with highly zoomed in backgrounds or sprites, and even more sadly it has notable performance issues with moving images. Hotkey support, jumping back and forth between choices, voice line saving, auto and skip mode with behaviour customization and all the usual indepth customization of the game's feel are present, as well as a unique gimmick I'm gonna get back to in another segment of this review.įurthermore we have a time system which isn't important, but gives us an interesting overview over the timespan and timeskips the story takes place in. Wagamama features a solid artstyle with high variety, a default RomCom soundtrack that isn't too annoying even when listening to the same songs for a long time with one or two pretty cool tracks in between and a solid engine foundation, running on the KiriKiri engine.įollowing that setup it tries a few things out of the book of higher tier VNs like "Sabbat of the Witch" with delivering an infinite (you can create as many pages as you like) amount of saveslots, freely describable, movable and lots of information on them, and while there is no animation on the charater sprites (no blinking or mouth movement), the sprites are changed even mid sentence quite often to give the scene a more lively feel. Graphical & Technical QualityWhen trying to shortly sum up Wagamama, I can only think of "a mid tier visual novel trying to aim higher but failing to reach that."
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